Sports and Live Event Production
There are no retakes in the fast-paced world of sports and live event production, where it’s critical to capture every play and every goal — every time. Apple’s powerful, open, and scalable platform integrates with industry-leading third-party solutions at each stage of the production pipeline: from ingest of multiple live feeds to rapid turnaround of editorial to graphics to playout. These solutions bring the award-winning creative toolset of Final Cut Studio 2 to the dynamic arena of sports and live event production.
Building4Media
Building4Media offers a broad range of sports and broadcast software solutions for the Apple platform, including production automation and master control automation for sports workflows. Solutions based on Building4Media’s software modules are extremely flexible and scalable, and workflows are integrated with Building4Media’s advanced asset management system. Centralized management allows content to be edited and logged during ingest, and assets can easily be transferred from one location to another. High-end support for editorial in Final Cut Pro is key to the Building4Media sports workflow.
Fact sheet: Building4Media.pdf
Site: www.b4m.com
BUG.tv
Instant replays at the touch of a button. Stunning real-time graphics. Your own AirFlow. BUG.tv builds innovative Mac OS X-based solutions for ingest, management, graphics, and playout of SD and HD broadcast content. BUG.tv products are easy to administer, cost-effective, flexible, powerful, and professional-grade.
Fact sheet: BUG.tv.pdf
Site: www.bug.tv
EVS
EVS Broadcast Equipment designs media servers — with associated control software and production networks — for the international television and motion picture communities. A majority of broadcasters use EVS server technology in time-critical environments, such as sports production, for fast editing, slow-motion replay, and highlight packaging. The integration of Final Cut Studio 2 into the EVS production environment allows production teams to deliver superior quality when time is tight.
Fact sheet: EVS.pdf
Site: www.evs.tv
Sienna
Sienna creates innovative products for sports and live event production. PictureReady multichannel ingest from live feeds lets Final Cut Pro editors begin cutting while the content is still being ingested. This capability has transformed the nature of sports broadcasting on the Mac. VirtualVTR plays out standard-definition and high-definition video files directly from shared storage, even while footage is ingested. VirtualVTR can be controlled by a range of hardware consoles, including a slow-motion T-Bar controller and shuttle/jog wheel. Add Sienna infrastructure to turn your sports workflow into an end-to-end, object-based and asset-managed production chain with unmatched price and performance.
Fact sheet: Sienna.pdf
Site: www.gallery.co.uk/sienna/
Softron
Softron manufactures Mac-based products that provide key components to sports and live event production systems. MovieRecorder is an ingest application that allows multiple camera feeds to be edited during ingest. OnTheAir Video is a playout application for content and graphics. Softron’s products integrate seamlessly with Final Cut Studio 2 for an all-Mac-based infrastructure.
Fact sheet: Softron.pdf
Site: www.softronmedia.com


